// Code generated by ent, DO NOT EDIT. package ent import ( "context" "errors" "fmt" "online-order/ent/business" "online-order/ent/product" "online-order/ent/productcategory" "online-order/ent/user" "time" "entgo.io/ent/dialect/sql/sqlgraph" "entgo.io/ent/schema/field" ) // ProductCreate is the builder for creating a Product entity. type ProductCreate struct { config mutation *ProductMutation hooks []Hook } // SetName sets the "name" field. func (pc *ProductCreate) SetName(s string) *ProductCreate { pc.mutation.SetName(s) return pc } // SetNillableName sets the "name" field if the given value is not nil. func (pc *ProductCreate) SetNillableName(s *string) *ProductCreate { if s != nil { pc.SetName(*s) } return pc } // SetSummary sets the "summary" field. func (pc *ProductCreate) SetSummary(s string) *ProductCreate { pc.mutation.SetSummary(s) return pc } // SetNillableSummary sets the "summary" field if the given value is not nil. func (pc *ProductCreate) SetNillableSummary(s *string) *ProductCreate { if s != nil { pc.SetSummary(*s) } return pc } // SetDescription sets the "description" field. func (pc *ProductCreate) SetDescription(s string) *ProductCreate { pc.mutation.SetDescription(s) return pc } // SetNillableDescription sets the "description" field if the given value is not nil. func (pc *ProductCreate) SetNillableDescription(s *string) *ProductCreate { if s != nil { pc.SetDescription(*s) } return pc } // SetPrice sets the "price" field. func (pc *ProductCreate) SetPrice(f float64) *ProductCreate { pc.mutation.SetPrice(f) return pc } // SetNillablePrice sets the "price" field if the given value is not nil. func (pc *ProductCreate) SetNillablePrice(f *float64) *ProductCreate { if f != nil { pc.SetPrice(*f) } return pc } // SetOriginalPrice sets the "original_price" field. func (pc *ProductCreate) SetOriginalPrice(f float64) *ProductCreate { pc.mutation.SetOriginalPrice(f) return pc } // SetNillableOriginalPrice sets the "original_price" field if the given value is not nil. func (pc *ProductCreate) SetNillableOriginalPrice(f *float64) *ProductCreate { if f != nil { pc.SetOriginalPrice(*f) } return pc } // SetQuantity sets the "quantity" field. func (pc *ProductCreate) SetQuantity(i int) *ProductCreate { pc.mutation.SetQuantity(i) return pc } // SetNillableQuantity sets the "quantity" field if the given value is not nil. func (pc *ProductCreate) SetNillableQuantity(i *int) *ProductCreate { if i != nil { pc.SetQuantity(*i) } return pc } // SetStatus sets the "status" field. func (pc *ProductCreate) SetStatus(b bool) *ProductCreate { pc.mutation.SetStatus(b) return pc } // SetNillableStatus sets the "status" field if the given value is not nil. func (pc *ProductCreate) SetNillableStatus(b *bool) *ProductCreate { if b != nil { pc.SetStatus(*b) } return pc } // SetProductCategoryID sets the "product_category_id" field. func (pc *ProductCreate) SetProductCategoryID(i int) *ProductCreate { pc.mutation.SetProductCategoryID(i) return pc } // SetNillableProductCategoryID sets the "product_category_id" field if the given value is not nil. func (pc *ProductCreate) SetNillableProductCategoryID(i *int) *ProductCreate { if i != nil { pc.SetProductCategoryID(*i) } return pc } // SetBusinessID sets the "business_id" field. func (pc *ProductCreate) SetBusinessID(i int) *ProductCreate { pc.mutation.SetBusinessID(i) return pc } // SetNillableBusinessID sets the "business_id" field if the given value is not nil. func (pc *ProductCreate) SetNillableBusinessID(i *int) *ProductCreate { if i != nil { pc.SetBusinessID(*i) } return pc } // SetUserID sets the "user_id" field. func (pc *ProductCreate) SetUserID(i int) *ProductCreate { pc.mutation.SetUserID(i) return pc } // SetNillableUserID sets the "user_id" field if the given value is not nil. func (pc *ProductCreate) SetNillableUserID(i *int) *ProductCreate { if i != nil { pc.SetUserID(*i) } return pc } // SetCreatedAt sets the "created_at" field. func (pc *ProductCreate) SetCreatedAt(t time.Time) *ProductCreate { pc.mutation.SetCreatedAt(t) return pc } // SetNillableCreatedAt sets the "created_at" field if the given value is not nil. func (pc *ProductCreate) SetNillableCreatedAt(t *time.Time) *ProductCreate { if t != nil { pc.SetCreatedAt(*t) } return pc } // SetUpdatedAt sets the "updated_at" field. func (pc *ProductCreate) SetUpdatedAt(t time.Time) *ProductCreate { pc.mutation.SetUpdatedAt(t) return pc } // SetNillableUpdatedAt sets the "updated_at" field if the given value is not nil. func (pc *ProductCreate) SetNillableUpdatedAt(t *time.Time) *ProductCreate { if t != nil { pc.SetUpdatedAt(*t) } return pc } // SetProductCategoriesID sets the "product_categories" edge to the ProductCategory entity by ID. func (pc *ProductCreate) SetProductCategoriesID(id int) *ProductCreate { pc.mutation.SetProductCategoriesID(id) return pc } // SetNillableProductCategoriesID sets the "product_categories" edge to the ProductCategory entity by ID if the given value is not nil. func (pc *ProductCreate) SetNillableProductCategoriesID(id *int) *ProductCreate { if id != nil { pc = pc.SetProductCategoriesID(*id) } return pc } // SetProductCategories sets the "product_categories" edge to the ProductCategory entity. func (pc *ProductCreate) SetProductCategories(p *ProductCategory) *ProductCreate { return pc.SetProductCategoriesID(p.ID) } // SetBusinessesID sets the "businesses" edge to the Business entity by ID. func (pc *ProductCreate) SetBusinessesID(id int) *ProductCreate { pc.mutation.SetBusinessesID(id) return pc } // SetNillableBusinessesID sets the "businesses" edge to the Business entity by ID if the given value is not nil. func (pc *ProductCreate) SetNillableBusinessesID(id *int) *ProductCreate { if id != nil { pc = pc.SetBusinessesID(*id) } return pc } // SetBusinesses sets the "businesses" edge to the Business entity. func (pc *ProductCreate) SetBusinesses(b *Business) *ProductCreate { return pc.SetBusinessesID(b.ID) } // SetUsersID sets the "users" edge to the User entity by ID. func (pc *ProductCreate) SetUsersID(id int) *ProductCreate { pc.mutation.SetUsersID(id) return pc } // SetNillableUsersID sets the "users" edge to the User entity by ID if the given value is not nil. func (pc *ProductCreate) SetNillableUsersID(id *int) *ProductCreate { if id != nil { pc = pc.SetUsersID(*id) } return pc } // SetUsers sets the "users" edge to the User entity. func (pc *ProductCreate) SetUsers(u *User) *ProductCreate { return pc.SetUsersID(u.ID) } // Mutation returns the ProductMutation object of the builder. func (pc *ProductCreate) Mutation() *ProductMutation { return pc.mutation } // Save creates the Product in the database. func (pc *ProductCreate) Save(ctx context.Context) (*Product, error) { pc.defaults() return withHooks(ctx, pc.sqlSave, pc.mutation, pc.hooks) } // SaveX calls Save and panics if Save returns an error. func (pc *ProductCreate) SaveX(ctx context.Context) *Product { v, err := pc.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (pc *ProductCreate) Exec(ctx context.Context) error { _, err := pc.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (pc *ProductCreate) ExecX(ctx context.Context) { if err := pc.Exec(ctx); err != nil { panic(err) } } // defaults sets the default values of the builder before save. func (pc *ProductCreate) defaults() { if _, ok := pc.mutation.Name(); !ok { v := product.DefaultName pc.mutation.SetName(v) } if _, ok := pc.mutation.Price(); !ok { v := product.DefaultPrice pc.mutation.SetPrice(v) } if _, ok := pc.mutation.OriginalPrice(); !ok { v := product.DefaultOriginalPrice pc.mutation.SetOriginalPrice(v) } if _, ok := pc.mutation.Quantity(); !ok { v := product.DefaultQuantity pc.mutation.SetQuantity(v) } if _, ok := pc.mutation.Status(); !ok { v := product.DefaultStatus pc.mutation.SetStatus(v) } if _, ok := pc.mutation.CreatedAt(); !ok { v := product.DefaultCreatedAt pc.mutation.SetCreatedAt(v) } if _, ok := pc.mutation.UpdatedAt(); !ok { v := product.DefaultUpdatedAt pc.mutation.SetUpdatedAt(v) } } // check runs all checks and user-defined validators on the builder. func (pc *ProductCreate) check() error { if _, ok := pc.mutation.Name(); !ok { return &ValidationError{Name: "name", err: errors.New(`ent: missing required field "Product.name"`)} } if _, ok := pc.mutation.Price(); !ok { return &ValidationError{Name: "price", err: errors.New(`ent: missing required field "Product.price"`)} } if v, ok := pc.mutation.Price(); ok { if err := product.PriceValidator(v); err != nil { return &ValidationError{Name: "price", err: fmt.Errorf(`ent: validator failed for field "Product.price": %w`, err)} } } if _, ok := pc.mutation.OriginalPrice(); !ok { return &ValidationError{Name: "original_price", err: errors.New(`ent: missing required field "Product.original_price"`)} } if v, ok := pc.mutation.OriginalPrice(); ok { if err := product.OriginalPriceValidator(v); err != nil { return &ValidationError{Name: "original_price", err: fmt.Errorf(`ent: validator failed for field "Product.original_price": %w`, err)} } } if _, ok := pc.mutation.Quantity(); !ok { return &ValidationError{Name: "quantity", err: errors.New(`ent: missing required field "Product.quantity"`)} } if v, ok := pc.mutation.Quantity(); ok { if err := product.QuantityValidator(v); err != nil { return &ValidationError{Name: "quantity", err: fmt.Errorf(`ent: validator failed for field "Product.quantity": %w`, err)} } } if _, ok := pc.mutation.Status(); !ok { return &ValidationError{Name: "status", err: errors.New(`ent: missing required field "Product.status"`)} } if _, ok := pc.mutation.CreatedAt(); !ok { return &ValidationError{Name: "created_at", err: errors.New(`ent: missing required field "Product.created_at"`)} } if _, ok := pc.mutation.UpdatedAt(); !ok { return &ValidationError{Name: "updated_at", err: errors.New(`ent: missing required field "Product.updated_at"`)} } return nil } func (pc *ProductCreate) sqlSave(ctx context.Context) (*Product, error) { if err := pc.check(); err != nil { return nil, err } _node, _spec := pc.createSpec() if err := sqlgraph.CreateNode(ctx, pc.driver, _spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } return nil, err } id := _spec.ID.Value.(int64) _node.ID = int(id) pc.mutation.id = &_node.ID pc.mutation.done = true return _node, nil } func (pc *ProductCreate) createSpec() (*Product, *sqlgraph.CreateSpec) { var ( _node = &Product{config: pc.config} _spec = sqlgraph.NewCreateSpec(product.Table, sqlgraph.NewFieldSpec(product.FieldID, field.TypeInt)) ) if value, ok := pc.mutation.Name(); ok { _spec.SetField(product.FieldName, field.TypeString, value) _node.Name = value } if value, ok := pc.mutation.Summary(); ok { _spec.SetField(product.FieldSummary, field.TypeString, value) _node.Summary = &value } if value, ok := pc.mutation.Description(); ok { _spec.SetField(product.FieldDescription, field.TypeString, value) _node.Description = &value } if value, ok := pc.mutation.Price(); ok { _spec.SetField(product.FieldPrice, field.TypeFloat64, value) _node.Price = value } if value, ok := pc.mutation.OriginalPrice(); ok { _spec.SetField(product.FieldOriginalPrice, field.TypeFloat64, value) _node.OriginalPrice = value } if value, ok := pc.mutation.Quantity(); ok { _spec.SetField(product.FieldQuantity, field.TypeInt, value) _node.Quantity = value } if value, ok := pc.mutation.Status(); ok { _spec.SetField(product.FieldStatus, field.TypeBool, value) _node.Status = value } if value, ok := pc.mutation.CreatedAt(); ok { _spec.SetField(product.FieldCreatedAt, field.TypeTime, value) _node.CreatedAt = value } if value, ok := pc.mutation.UpdatedAt(); ok { _spec.SetField(product.FieldUpdatedAt, field.TypeTime, value) _node.UpdatedAt = value } if nodes := pc.mutation.ProductCategoriesIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: product.ProductCategoriesTable, Columns: []string{product.ProductCategoriesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(productcategory.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.ProductCategoryID = &nodes[0] _spec.Edges = append(_spec.Edges, edge) } if nodes := pc.mutation.BusinessesIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: product.BusinessesTable, Columns: []string{product.BusinessesColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(business.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.BusinessID = &nodes[0] _spec.Edges = append(_spec.Edges, edge) } if nodes := pc.mutation.UsersIDs(); len(nodes) > 0 { edge := &sqlgraph.EdgeSpec{ Rel: sqlgraph.M2O, Inverse: true, Table: product.UsersTable, Columns: []string{product.UsersColumn}, Bidi: false, Target: &sqlgraph.EdgeTarget{ IDSpec: sqlgraph.NewFieldSpec(user.FieldID, field.TypeInt), }, } for _, k := range nodes { edge.Target.Nodes = append(edge.Target.Nodes, k) } _node.UserID = &nodes[0] _spec.Edges = append(_spec.Edges, edge) } return _node, _spec } // ProductCreateBulk is the builder for creating many Product entities in bulk. type ProductCreateBulk struct { config err error builders []*ProductCreate } // Save creates the Product entities in the database. func (pcb *ProductCreateBulk) Save(ctx context.Context) ([]*Product, error) { if pcb.err != nil { return nil, pcb.err } specs := make([]*sqlgraph.CreateSpec, len(pcb.builders)) nodes := make([]*Product, len(pcb.builders)) mutators := make([]Mutator, len(pcb.builders)) for i := range pcb.builders { func(i int, root context.Context) { builder := pcb.builders[i] builder.defaults() var mut Mutator = MutateFunc(func(ctx context.Context, m Mutation) (Value, error) { mutation, ok := m.(*ProductMutation) if !ok { return nil, fmt.Errorf("unexpected mutation type %T", m) } if err := builder.check(); err != nil { return nil, err } builder.mutation = mutation var err error nodes[i], specs[i] = builder.createSpec() if i < len(mutators)-1 { _, err = mutators[i+1].Mutate(root, pcb.builders[i+1].mutation) } else { spec := &sqlgraph.BatchCreateSpec{Nodes: specs} // Invoke the actual operation on the latest mutation in the chain. if err = sqlgraph.BatchCreate(ctx, pcb.driver, spec); err != nil { if sqlgraph.IsConstraintError(err) { err = &ConstraintError{msg: err.Error(), wrap: err} } } } if err != nil { return nil, err } mutation.id = &nodes[i].ID if specs[i].ID.Value != nil { id := specs[i].ID.Value.(int64) nodes[i].ID = int(id) } mutation.done = true return nodes[i], nil }) for i := len(builder.hooks) - 1; i >= 0; i-- { mut = builder.hooks[i](mut) } mutators[i] = mut }(i, ctx) } if len(mutators) > 0 { if _, err := mutators[0].Mutate(ctx, pcb.builders[0].mutation); err != nil { return nil, err } } return nodes, nil } // SaveX is like Save, but panics if an error occurs. func (pcb *ProductCreateBulk) SaveX(ctx context.Context) []*Product { v, err := pcb.Save(ctx) if err != nil { panic(err) } return v } // Exec executes the query. func (pcb *ProductCreateBulk) Exec(ctx context.Context) error { _, err := pcb.Save(ctx) return err } // ExecX is like Exec, but panics if an error occurs. func (pcb *ProductCreateBulk) ExecX(ctx context.Context) { if err := pcb.Exec(ctx); err != nil { panic(err) } }